After 15 years, Tomas, a not very succesfull writer, comes back to the village in Galicia where his family comes from, Arga, apparently to get an award. But he doesn't know the real reason why he is there, to end with an old curse that is been haunting the village for the last hundred years.
Mafia, also known as Werewolf, is a social deduction game created by Dimitry Davidoff in 1986. The game models a conflict between two groups: an informed minority and an uninformed majority. At the start of the game, each player is secretly assigned a role affiliated with one of these teams. The game has two alternating phases: first, a night-phase, during which those with night-killing-powers may covertly kill other players, and second, a day-phase, in which all surviving players debate and vote to eliminate a suspect. The game continues until a faction achieves its win-condition; for the village, this usually means eliminating the evil minority, while for the minority, this usually means reaching numerical parity with the village and eliminating any rival evil groups.